Male hill giant ranger 4 CR 11
CE Large humanoid (giant)
Init -2; Senses low-light vision, Perception +14
DEFENSE
AC 24, touch
9, flat-footed 24
Hp 138
Fort +16, Ref +7, Will +5
Defensive
Abilities rock catching
OFFENSE
Melee +2 handaxe +18/+13 (1d8+11/19-20/x3),
mwk handaxe +17 (1d8+4/19-20/x3) or
2 slams +17 (1d8+13)
Ranged mwk
composite longbow +9/+4 (2d6+9/x3) or
Rock +9 (1d8+13)
Space 10 ft.; Reach 10 ft.
Special Attacks combat
style (two-weapon), favored enemy (humans +2), rock throwing (120 ft.)
STATISTICS
Str 29, Dex 10, Con 21, Int 11, Wis 8, Cha 7
Base Atk +11; CMB +19; CMD 29
Feats Endurance
(B), Improved Critical (handaxe), Improved Iron Will, Intimidating Prowess,
Iron Will, Power Attack, Two-Weapon Defense, Two-Weapon Fighting, Weapon Focus
(handaxe)
Skills Climb
+14, Intimidate +18, Knowledge (geography) +9, Linguistics +3, Perception +16,
Survival +10
Languages
Common, Giant
SQ favored terrain
(forest +2), hunter’s bond (companions), track +1, wild empathy +0
Combat Gear potion of cure serious wounds; Other Gear +1 scale mail, +2 handaxe, mwk handaxe, mwk composite longbow (+9
Str) with 20 arrows
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