Wednesday, 11 April 2018

Pathfinder: Changeling OC I - April 11


Orishka
Green-born changeling rogue 7
NE Medium humanoid (changeling)
Init +4; Senses darkvision 60 ft.; Perception +12

AC 19, touch 15, flat-footed 14 (+4 armor, +4 Dex, +1 dodge)
hp 28 (7d8-7)
Fort +4, Ref +10, Will +5
Defensive Abilities evasion, trap sense +2, uncanny dodge

Speed 30 ft.
Melee +1 rapier +10 (1d6+3/18-20) or
2 claws +10 (1d4+2)
Ranged mwk light crossbow +10 (1d8/19-20)
Special Attacks sneak attack +4d6
Spell-Like Abilities (CL 9th; concentration +10)
1/day—disguise self

Str 14, Dex 18, Con 10, Int 13, Wis 12, Cha 10
Base Atk +5; CMB +7; CMD 22
Feats Awakened Hag Heritage, Combat Reflexes, Dodge, Iron Will, Weapon Finesse
Skills Acrobatics +14, Bluff +11, Diplomacy +11, Disable Device +14, Disguise +11, Knowledge (local) +11, Perception +12, Sense Motive +12, Sleight of Hand +14, Stealth +14 Swim +12
Languages Common, Garundi
SQ green widow, rogue talents (combat trick, fast stealth, stand up), trapfinding +3
Combat Gear potion of cure moderate wounds, potion of invisibility, tanglefoot bag; Other Gear +1 studded leather, +1 rapier, masterwork light crossbow with 20 bolts, cloak of resistance +1, thieves’ tools, 489 gp.


Orishka is a member in a quasi-coven of three changelings, who plan on taking over the local town...just because. Orishka is the practical and the hands-on member of the coven. A rogue, not a spell-caster, she's usually the first to go into a troublesome situation, or a less pristine one, such as bartering with the locals. She looks like a pale and sickly, yet still attractive, Garundi woman, and indeed, she prefers to fight with finesse, not strength, but people should underestimate her at their peril; Orishka often hires some toughs to further tip the odds in her favor too.

Orishka's Garundi good looks hide a generally rough and ugly character; though she is appreciative of the beauty in the world, (by changeling standards, anyhow), but in combat she can be ruthless and will fight until she's down to 10 hp.

Orishka has hidden her changeling nature, perhaps even too successfully - many of the local thieves' guilds have a warrant out for her, so she is constantly on the move and has to look-out for competition as well; thus, she is somewhat paranoid and is liable to turn on a supposed enemy with just a slightest provocation.

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