Monday, 16 January 2017

Pathfinder Villains V - Jan 16

Here is a character from Villain Codex, rearranged as a daemon-blooded tiefling:

GRIMSPAWN CR 10
Tiefling rogue 11
NE Medium outsider (native)
Init +4; Senses Darkvision 60 ft.; Perception +22
DEFENCE
AC 24, touch 15, flat-footed 20 (+5 armor, +1 deflection, +4 Dex, +4 natural)
Hp 75 (11d8+22)
Fort +5, Ref +12, Will +8
Resist cold 5, electricity 5, fire 5
Defensive Abilities improved evasion, improved uncanny dodge, trap sense +3
OFFENCE
Speed 30 ft.
Melee +1 short sword +14/+9 (1d6+3/19-20)
Ranged +1 light crossbow +13 (1d8+13x3)
Spell-Like Abilities (CL 10th; concentration +13)
1/day—death knell
Special Attacks sneak attack +6d6
STATISTICS
Str 10, Dex 20, Con 12, Int 16, Wis 12, Cha 8
Base Atk +8; CMB +8; CMD 23
Feats Iron Will, Psychic Sensitivity, Skill Focus (Stealth, Use Magic Device), Weapon Finesse, Weapon Focus (short sword)
Skills Acrobatics +20, Appraise +18, Climb +14, Disable Device +27, Disguise +13, Escape Artist +20, Knowledge (dungeoneering) +12, Knowledge (local) +13, Perception +22 (+26 to hear conversation or find concealed objects), Sleight of Hand +20, Stealth +26, Use Magic Device +21
Languages Aklo, Common, Daemonic
SQ rogue talents (canny observer, fast stealth, finesse rogue, improved evasion, quick disable), trapfinding +5

Combat Gear potion of bear’s endurance, potion of cure moderate wounds, potion of invisibility, potion of spider climb, wand of barkskin (CL 9th, 12 charges); Other Gear +2 studded leather, +1 light crossbow with 20 bolts, +1 short sword, cloak of resistance +1, ring of protection +1, mwk thieves’ tools

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