Showing posts with label Snow White. Show all posts
Showing posts with label Snow White. Show all posts

Wednesday, 26 March 2025

Snow White 2025 and D: BA - March 26

Obligatory disclaimer: real life sucks, and in this case, I mean that I have developed issues with my cell phone. At least the big dead rat is gone – hooray for small mercies. In other news, D: BA is back with two new episodes this week, so yuppie? Right?

Eh, the jury is still out here. In the episode 1x05 we re-met Yusuf Khan, who’s Kamala Khan’s father or elder brother, I don’t remember which one. Sigh. MM was swept under the rug when in RL Pakistan, (the homeland of the Khan family in MCU) helped the Taliban topple the pro-US government in Afghanistan, and the follow up ‘Marvels’ movie didn’t really go anywhere either. And in episode 1x06 Jack the Swordsman from ‘Hawkeye’ reappeared; in RL, the actor who played Hawkeye suffered a bad accident a while back, so it is unknown if Kate Bishop will return – so far there’s no sign of her in the ‘Thunderbolts’-related material, so there’s that.

Easter eggs aside, Disney/MCU is doing a good enough job of integrating the ‘Daredevil’-related characters into the overall MCU, (and Muse has appeared as one of the lesser-bads of the show, so extra kudos here), and overall this TV series is better than the 2025 Snow White film.

Listen, you know what a hack job is? Snow White 2025 is an example of this. When they were making it – and they took their time making it – Disney could’ve gone with a number of options; they narrowed them down to two: either a by the numbers re-make of the original 1937 film, or a more ‘upgraded’ version, where Snow White becomes either a Maid Marian or a Robin Hood character. Then, some higher-up in the Disney hierarchy had a bad brain, and the studio mashed both of these versions into one film.

Listen. In 2024, Sony has released its’ ‘Kraven’ film, and it was also a mash-up of two films, essentially: the first would have been about the childhood of Kraven, his brother, his (eventual) love interest and so on. The second would have been Kraven travelling the globe, killing various criminals, up to the Foreigner and the Rhino who by then had had enough of his own XP to give Kraven a proper challenge, (i.e. a lion fighting a rhino and realizing that he needs help winning this one, maybe?). Instead, we got a mash-up of both, and people believe that Sony’s Spider-Man related films are finished, most likely. Pause.

…‘Kraven’ is still a better film than Snow White 2025 is, because the former is a mash-up of two related films, and the latter is more disjointed: Sony at least tried to stitch its’ chimera up appropriately, and Disney didn’t. Instead, we got an almost unending barrage of bad PR from both RZ and GG, as well as the crap about the seven dwarves, the overall bad CGI and anything else that could, and did, go wrong. Given that the amount of money Disney invested into Snow White 2025 could have possibly bought the peace between RF and Ukraine – it was such a huge sum – this is just sad. However, this is real life for you, people. It just sucks.

This is it for now. See you all soon.

Monday, 18 December 2023

DnD Skeletal monsters - Dec 18

 Obligatory disclaimer: real life sucks, and Pathfinder lately does not fare much better…

First, however, a couple of asides. First, the ‘Quiz Lady’ movie. It is vapid. I am not the biggest fan of Awkwafina or of Sandra Oh, but this movie just wastes them and everyone else involved in it: the movie does not go anywhere, there are no real stakes in it, no anything, and it is pointedly aromantic. There is nothing wrong with aromantic films in theory, but in practice, they tend to be forgotten quite quickly, such as another Netflix film, ‘Over the Moon’, which also starred Sandra Oh… as a voice actress because it was an animated film, but again – it was child-friendly in an aromantic way, and so it became quickly forgotten.

On other hand, there is the upcoming ‘Snow White’ Disney remake, which just might be forgotten for the better: Ms. Z’s statements have done more harm than good, and the remake itself seems to be problematic. Of course, there is also a question as to why does Disney needed to remake ‘Snow White’, but the answer is obvious: its’ new movies, such as ‘Wish’ or ‘Strange World’, are just as aromantic, vapid and forgettable as ‘Quiz Lady’ or ‘Over the Moon’ are, so Disney is in the same boat as Netflix is.

This, oddly, brings us over to ‘Pathfinder’. This RPG franchise is handling its’ transference to the second edition… not very well: their paladin class got remade completely, as was their cleric, and now they are going on with their layout – no ‘bestiaries’ (monster manuals) and etc. This is their call, of course, but our crew are keeping away from this franchise now, it just is not comfortable for us any longer.

Meanwhile, their wiki has introduced the ‘article of the week’ concept… several weeks ago. It is not a bad idea, in fact, and this week’s article is the skeleton’s monster entry. Now, again, we are largely done with Pathfinder, but you can find the skeleton monster entry in the original D&D Monster Manual 3.5 edition, and this is exactly what we will be doing in this entry: giving you several skeleton variants of opponents.

First up, is a straightforward ‘monster’ with the skeleton template – the leopard, (selected by a random generator):

Advanced skeleton leopard: CR 2; Medium undead; HD 5d12; hp 72; Init +4; Spd 30 ft., climb 10 ft.; AC 17, touch 14, flat-footed 11; Base Atk +4; Grp +7; Atk +7 melee (1d6+4, bite) and +1 melee (1d4+2, 2 claws); Space/Reach 5 ft./5 ft.; SA Improved grab, pounce, rake 1d3+1; SQ Damage reduction 5/bludgeoning, immunity (cold), low-light vision, scent; AL NE; SV Fort +5, Ref +7, Will +2; Str 20, Dex 17, Con 0, Int 0, Wis 10, Cha 1.

Skills and Feats: Improved Initiative.

Improved Grab (Ex): To use this ability, a leopard must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake.

Pounce (Ex): If a leopard charges a foe, it can make a full attack, including two rake attacks.

Rake (Ex): Attack bonus +6 melee, damage 1d3+1.

Skills: Leopards have a +8 racial bonus on Jump checks and a +4 racial bonus on Hide and Move Silently checks. Leopards have a +8 racial bonus on Balance and Climb checks. A leopard can always choose to take 10 on a Climb check, even if rushed or threatened. In areas of tall grass or heavy undergrowth, the Hide bonus improves to +8.

Right. Next up, is a medium-level ranger NPC, who has a bone creature (from the ‘Book of Vile Darknes’) template:

 

Maia Josia, female human ranger 10: Medium undead; HD 10d12; hp 69; Init +7; Spd 20 ft.; AC 19, touch 22, flat-footed 11; Base Atk +10; Grp +15; Atk +13 melee (1d6+6/19-20/x2, +1 short sword) and +8 melee (1d6+3/x3, shortspear) or +13 melee (1d4+6, 2 claws); Space/Reach 5 f./5 ft.; SA Combat style/improved combat style (two-weapon fighting), favored enemy +6 (animals), favored enemy +4 (humanoids), favored enemy +2 (magical beasts), spells; SQ Animal companion (none), damage reduction 5/magic, darkvision 60 ft., evasion, immunity (cold), swift tracker, undead traits, wild empathy +3, woodland stride; AL LE; SV Fort +8, Ref +11, Will +4; Str 17, Dex 21 (25), Con 0, Int 13, Wis 12, Cha 8.

Skills and Feats: Concentration +12, Craft (pottery) +9, Craft (weaponsmithing) +14, Craft (woodworking) +9, Handle Animal +12, Hide +12, Knowledge (nature) +14, Listen +1, Move Silently +20, Search +12, Spot +1, Survival +16; Combat Reflexes, Deceitful, Dodge, Endurance (B), Improved Initiative, Improved Two-Weapon Fighting (B), Self Sufficient, Track (B), Two-Weapon Fighting (B), Weapon Finesse (short sword) (B).

Spells Known (2/1; save DC 12 + spell level): 1st - alarm, calm animals; 2nd - barkskin.

Possessions: +1 studded leather, +1 short sword, masterwork shortspear, notebook, spare clothing, obsidian chunks in a bag, spell components, flint and tinder, bedroll, food and water supplies, bull's-eye lantern, other equipment, gloves of Dexterity +2, domain icon, 6200 gp.

And finally, here’s a mature adult black dragon with a skeletal dragon template, (from the 3.5 edition of ‘Draconomicon’):

Female mature adult black dragon; CR 7; Huge undead (water); HD 22d12+22, hp 150; Init +0; Spd 60 ft.; AC 25, touch 4, flat-footed 25; Base Atk +28; Grp +38; Atk +28 melee (2d8+8, bite), +23 melee (2d6+4, 2 claws), +23 melee (1d8+4, 2 wings), +23 melee (2d6+12, tail slap); Space/Reach 15 ft./10 ft. (15 ft. with bite); SA Crush, frightful presence; SQ Blindsense 60 ft., damage reduction 10/magic and 5/bludgeoning, darkvision 120 ft., immunities (acid, cold, sleep, and paralysis), low-light vision, spell resistance 23, undead traits; AL CE; SV Fort +18, Ref +13, Will +15; Str 27, Dex 10, Con 0, Int 0, Wis 10, Cha 14.

Skills and Feats: Improved Initiative.

Crush (Ex): Area 15 ft. by 15 ft.; Small or smaller opponents take 2d8+12 points of bludgeoning damage, and must succeed on a DC 26 Reflex save or be pinned.

Frightful Presence (Ex): 210-ft. radius, HD 21 or fewer, Will DC 23 negates.

 

Well, this is all for now, we are all out of appropriate skeletal monsters. We do hope that you will enjoy using them in your campaigns, however. For now, though, this is it. See you all soon, instead!