Showing posts with label antipaladin. Show all posts
Showing posts with label antipaladin. Show all posts

Monday, 26 December 2016

Pathfinder: Villains 3 - Dec 26

And a member of the Diabolical church, remastered as a hellspawn tiefling instead:

HELLSPAWN CR6
Tiefling antipaladin (tyrant) 7 (Pathfinder RPG Advanced Player’s Guide 118, Pathfinder RPG Ultimate Intrigue 64)
LE Medium outsider (native)
Init +1; Senses Darkvision 60 ft., Perception -1
Aura Cowardice (10 ft.)
DEFENSE
AC 22, touch 11, flat-footed 21 (+9 armor, +1 Dex, +2 shield)
Hp 71 (7d10+28)
Fort +8, Ref +5, Will +6; +2 resistance vs. good
Immune disease; Resist cold 5, electricity 5, fire 5
OFFENSE
Speed 20 ft.
Melee +1 ranseur +12/+7 (2d4+5/x3)
Ranged mwk repeating heavy crossbow +9/+4 (1d10/19-20)
Special Attacks slavery/tyranny variant channeling 2/day (DC 15, 2d6 plus -2 channel penalty), smite good 3/day (+2 attack and AC, +7 to damage)
Spell-Like Abilities (CL 7th; concentration +9)
At will—detect good, pyrotechnics
Spell Prepared (CL 4th; concentration +6)
2ndhold person (DC 14)
1stbane (DC 13), death knell (DC 13)
STATISTICS
Str 18, Dex 12, Con 15, Int 10, Wis 10, Cha 12
Base Atk +7; CMB +11; CMD 22
Feats Blind-Fight, Exotic Weapon Proficiency (repeating heavy crossbow), Intimidating Prowess, Selective Channeling
Skills Bluff +5, Diplomacy +6, Intimidate +13, Knowledge (religion) +9, Sense Motive +7
Languages Common, Infernal
SQ cruelties (shaken, staggered), fiendish boon (weapon +1, 1/day), touch of corruption 5/day (3d6), unholy resilience

Combat Gear potions of cure light wounds (2), alchemist’s fire (2), unholy water (2); Other Gear mwk spiked full plate, +1 ranseur, mwk repeating heavy crossbow with 10 bolts, spiked gauntlets (2), silvery unholy symbol, 33 gp.

Saturday, 7 May 2016

Pathfinder: Insinuator

An insinuator is an alternate antipaladin, who themselves are an alternate paladin. This one is derived from the drow antipaladin of Monster Codex. What do you think?

Drow insinuator 10
CE Medium humanoid (elf)
Init +5; Senses darkvision 120 ft.; Perception +11
Aura ambition (10 ft.), ego (10 ft.)
DEFENSE
AC 25, touch 11, flat-footed 24 (+10 armor, +1 Dex, +4 shield)
hp 79 (10d10+20)
Fort +11, Ref +7, Will +9; +2 vs. enchantments
Immune sleep, disease; SR 16
Weaknesses light blindness
OFFENSE
Speed 20 ft.
Melee +1 scimitar +16/+11 (1d6+5/15–20)
Ranged heavy crossbow +12 (1d10/19–20)
Special Attacks channel negative energy (DC 18, 5d6), smite impudence 4/day (+6 attack, +5 damage, the insinuator gains 10 temporary hp)
Spell-Like Abilities (CL 10th; concentration +3)
Antipaladin Spell-Like Abilities (CL 10th; concentration +13)
At will—detect balance
STATISTICS
Str 18, Dex 12, Con 12, Int 12, Wis 8, Cha 16
Base Atk +10; CMB +14; CMD 25
Feats Channel Smite, Combat Focus (B), Combat Reflexes (B), Improved Critical (scimitar), Improved Initiative, Shield Focus, Weapon Focus (scimitar)
Skills Acrobatics +0, Climb +3, Intimidate +11, Perception +11, Stealth +8
Languages Elven, Undercommon
SQ greeds (as paladin’s mercy, but only to the insinuator herself), ambitious bond (weapon +2, 2/day), invocation, poison use, selfish healing 8/day
Combat Gear potion of cure serious wounds, potion of delay poison, potion of haste, scroll of defile armo r, scroll of invisibility, acid (2), alchemist's fire (2), antitoxin; Other Gear +1 full plate, +1 heavy steel shield, +1 scimitar, heavy crossbow with 10 mwk bolts, belt of giant strength +2, 69 gp