MONGREL ASH GIANT CR 11
XP 12,800
CN
Large humanoid (giant)
Init +2; Senses low-light vision; Perception +8
DEFENSE
AC 25, touch 11, flat-footed 23 (+4 armor, +2 Dex, +10 natural,
–1 size)
hp 147 (14d8+84)
Fort +15, Ref +6, Will +5
OFFENSE
Speed 40 ft. (30 ft. in armor)
Melee Huge greatclub +20/+15 (2d8+11 plus disease), slam +15
(1d8+5 plus disease) or 2 slams +20 (1d8+11 plus disease)
Ranged rock +12 (1d8+16 plus disease)
Space 10 ft.; Reach 10 ft.
Special Attacks disease,
greatclub training, improved rock throwing (160 ft.)
STATISTICS
Str 33, Dex 14, Con 23, Int 9, Wis 12, Cha 10
Base Atk +10; CMB +22; CMD 34
Feats Catch Off-Guard, Cleave, Great Cleave,
Martial Weapon Proficiency (greatclub)b Point-Blank Shot, Power Attack, Precise Shot, Self-Sufficient
Skills Climb +14, Heal +7, Intimidate +6, Perception +8, Survival +9
Languages Common, Giant
SQ oversized weapon, vermin empathy +14
ECOLOGY
Environment any wastelands
Organization solitary, gang (2–5), band (6–9), raid
(9–12 plus 1d4 giant vermin),
or tribe (13–30 plus 35% noncombatants, plus 1 barbarian or fighter chief of
6th–8th level and 6–8 giantvermin)
Treasure standard (hide armor, Huge club, other treasure)
SPECIAL ABILITIES
Disease (Su) While ash giants are immune to disease,
they carry a contagious form of leprosy. Any creature struck by an ash giant's
attacks is exposed to this virulent sickness.
Ash Leprosy: Injury; save Fort 23; onset 1
minute; frequency 1/day; effect 1d2 Con
damage, 1d2 Cha drain; cure 2 consecutive saves. The save DC
is Constitution-based.
Oversized Weapon (Ex) An ash giant can
wield Huge weapons without penalty.
Vermin Empathy (Ex) This ability functions as a druid's
wild empathy ability, save that it works only on vermin. An ash giant uses its
Hit Dice (14 for most ash giants) as its effective druid level. Vermin are
normally mindless, but this empathic communication imparts upon them a modicum
of implanted intelligence, allowing the ash giant to
train vermin and use them as guardians (although it does not grant them skills
or feats).
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