STREET PERFORMER CR 1
XP 400
Munavri bard 2
CN
Medium humanoid (munavri)
Init +2; Senses darkvision 120 ft.; Perception +7
DEFENSE
AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
hp 16 (2d8+3)
Fort +1, Ref +5, Will +4; +4
vs. bardic performance, language-dependent, and sonic
SR 10
Weaknesses light blindness
OFFENSE
Speed 30 ft.
Melee dagger +1 (1d4-2/19–20)
Ranged dagger +3 (1d4-2/19–20)
Special Attacks bardic performance 9
rounds/day (countersong, distraction, fascinate, inspire courage +1)
Bard Spells Known (CL 2nd; concentration +5)
1st
(3/day)—charm person (DC
16), expeditious
retreat, sleep (DC
16)
0
(at will)—daze (DC
15), detect magic, flare (DC
15), ghost sound (DC
15), prestidigitation
STATISTICS
Str 8, Dex 18, Con 15, Int 10, Wis 14, Cha 19
Base Atk +1; CMB +1; CMD 13
Feats Point-Blank Shot
Skills Acrobatics +9, Bluff +9, Diplomacy +10, Handle Animal +10, Knowledge (local)
+6, Perception +7, Perform (wind)
+10, Sense Motive +7, Sleight of Hand +11, Stealth +9
Languages Common, Munavri, Undercommon; telepathy
60 ft.
SQ advanced object reading, bardic knowledge +1, versatile
performance (wind)
Combat Gearpotions of cure light
wounds (2), potion of invisibility,
caltrops, silk rope, tanglefoot bags (2); Other Gear masterwork
chain shirt, daggers (3), 8 gp
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