Obligatory disclaimer: real life sucks. That said, this goes
for everyone, and everyone is connected to everyone else in proportions, and
thus, no matter how much my life is bad, the life of those people in the
apartment building down the street that caught fire earlier today is probably
worse than mine is, right now. Now onto the movies!
This time, since we are talking about life, its’
unpleasantness and disasters, let us talk about ‘Crawl’. It was released in
theatres on July 12, 2019, and we have talked about it earlier, when the
trailer had been released. It is possible that people forgot about both our
discussion and the movie – unlike ‘Spider-Man: Far From Home’, for example, it
never made much of an effort to catch the attention of potential viewers, who
knows why…
As for the plot, it is a disaster movie: the main character
goes home to check on her estranged father, and the two of them end up trapped in
their house, as the hurricane brings the flood – and the flood brings at least
two American alligators. And?
And this is it, actually – ‘Crawl’ is a horror movie, not
that different from ‘The Shallows’, for example, and many other films, except
that its’ monsters are American alligators, not sharks. Hence why it is
worthwhile to be mentioned – you do not get too many movies that feature
alligators (or crocodiles for that matter) these days.
As for the American alligator these days… First, we have
discussed it not just as the monster of the ‘Crawl’ movie in question, but also
as one of the contestants/combatants on AFO, remember? On that show, the
American alligator fought the American black bear and lost. Why it lost
specifically is a different question, but what interests us right now is that
it was depicted very accurately, from
a scientific point of view; before it faced-off with the black bear per se, the
two animals were compared and contrasted to each other very succinctly, and we
saw the differences between these two carnivores shown to us professionally. To
be more precise, like its’ crocodile cousins, the American alligator (or the
American caiman, in Spanish), is a crusher: unlike carnivorous mammals, (or
sharks, actually), crocodiles, alligators and caimans slam their jaws shut on their
victims, and then shake their heads or even go into death rolls to rip smaller
chunks from their meals – if they can’t
swallow their prey whole from the start, that is. Next?
Aside from AFO, the American alligator has also appeared on
the ‘River Monsters’ TV series, on the episode 1x03, aka ‘Alligator Gar’. This
episode, not surprisingly, was about the titular fish, but the American
alligator appeared there too, as part of JW’s effort to clean-up the alligator
gar’s reputation as a man-eater and a river monster. It worked, at least as far
as JW and his show were concerned, but what is important to us is that the
American alligator can, and does, (or did), attack people, contrary to its’
reputation as a meek and mild-mannered creature, as compared to its’ cousins,
the Nile and the saltwater crocodiles. No argument here, the American alligator
is smaller than those two, but it is still the biggest member of the alligator
and caiman side of the crocodilian family and must be treated with respect. When
compared to another one of its’ crocodile cousins – the so-called American
crocodile, the American alligator is bulkier, more angular, less streamlined,
with a proportionally shorter and broader muzzle. As such, scientists have
determined that that means that the American alligator eats less fish and
ambushes more animals from the shoreline than the American crocodile does. I.e.
the stereotypical crocodile lies in
wait in the water and waits for animals to come to the river to drink, after
which it strikes. This happens in real life, but there are always other options
– sometimes the Nile crocodile, (which is
the stereotypical crocodile, FYI), hunts fish in the African rivers; other
times it lunges at birds that are skimming the water surface instead; and so
forth. However, its prey of choice are land animals that come to the water edge
to drink and therefore the Nile crocodile has a large, broad, almost angular
head that has plenty of anchoring space for muscles and has a very powerful
bite. The skull of the American alligator is smaller, (because it is smaller
than the Nile crocodile is, period), but it is built along the same lines, much
more so than the American crocodile or the alligator gar skulls, so yes, the potential
for the American alligator to be a man-eater is there.
…That said, ‘Crawl’ is still a fully fictional movie, as we’ve
discussed it earlier: American alligators may be aquatic reptiles, but their
eggs – unlike the eggs of frogs and newts – need to stay high and dry, and not be water-logged; this puts the
reptiles at something of a disadvantage against fish and amphibians; if it hadn’t
been for the smaller mass extinction at the end of the Triassic period, the
world might’ve been a very different place from what we know it to be. (Or not,
given that the Mesozoic, the Age of Reptiles, ended on a much bigger mass
extinction event than the Triassic did). Where were we?
As a movie, ‘Crawl’ is a decent horror movie, and it is
certainly worth going to it once – by itself, with your
family/friends/significant other/etc. to enjoy it. Otherwise, you might as well
watch ‘Stuber’, or re-watch ‘Spider-Man 2019’ movie instead, period. The
conflict feels forced and contrived at times; the half-assed basement of the
protagonists’ family home may be the least realistic element of the movie; and
the character development is pointless and distractive, not unlike what we have
seen in ‘The Shallows’, but this is neither there nor here. Go to the movies
and enjoy it. Or not. It is your call.
This is it for now; see you all soon.
PS: And in conclusion, here is a couple of customized
carnivorous plants from Pathfinder First Edition RPG, (just because). Enjoy!
ERUPHYTE ASSASSIN VINE CR 4
XP 800
N Large plant
Init +0; Senses blindsight 30 ft., low-light vision,
thoughtsense 60 ft.; Perception +1
DEFENSE
AC 15, touch 9, flat-footed 15 (+6 natural, –1 size)
hp 30 (4d8+12)
Fort +7, Ref +1, Will +2
Immune electricity, plant traits; Resist cold 10 and fire 10
OFFENSE
Speed 5 ft.
Melee slam +7 (1d8+7 plus grab)
Space 10 ft.; Reach 10 ft.
Special Attacks constrict (1d8+7), entangle, thoughtspear
(2d8; Will DC 18 half).
STATISTICS
Str 20, Dex 10, Con 16, Int 6, Wis 13, Cha 9
Base Atk +3; CMB +9 (+13 grapple); CMD 19 (can't be tripped)
Feats –
Skills -
Language telepathy 60 ft.
SQ bardic knowledge (CL 2nd), camouflage
ECOLOGY
Environment temperate forests
Organization solitary, pair, or patch (3–6)
Treasure incidental
SPECIAL ABILITIES
Camouflage (Ex): Since an assassin vine looks like a normal
plant when at rest, a DC 20 Perception check is required to notice it before it
attacks for the first time. Anyone with ranks in Survival or Knowledge (nature)
can use either of those skills instead of Perception to notice the plant.
Entangle (Su): An assassin vine can, as a free action, cause
plants within 30 feet of it to animate and grasp at foes. This ability is
otherwise similar to entangle (CL 4th, DC 13). The save DC is Wisdom-based.
RAMPANT BASIDIROND CR 6
XP 1,600
N Medium plant
Init +1; Senses low-light vision, tremorsense; Perception +0
Aura growth
DEFENSE
AC 18, touch 11, flat-footed 17 (+1 Dex, +7 natural)
hp 80 (7d8+49)
Fort +8, Ref +3, Will +2
Immune cold, plant traits; regeneration 5 (negative energy)
Weaknesses cold lethargy, negative energy
OFFENSE
Speed 20 ft.
Melee slam +10 (1d8+7 plus spores)
Special Attacks hallucination cloud, spores
STATISTICS
Str 20, Dex 13, Con 20, Int —, Wis 11, Cha 1
Base Atk +5; CMB +10; CMD 21 (25 vs. trip)
SQ verdant genesis
ECOLOGY
Environment any non-cold underground
Organization solitary, pair, or grove (3–8)
Treasure incidental
SPECIAL ABILITIES
Hallucination Cloud (Ex) As a standard action once per
minute, a basidirond can release a cloud of invisible spores in a 20-foot
radius. All creatures within the area must succeed on a DC 16 Fortitude save or
be affected by powerful hallucinations as long as they remain in the cloud plus
1d4 rounds after leaving the area. A new save must be made each round a
creature remains within the affected area. A hallucination cloud persists for 5
rounds before dispersing—a strong wind causes it to disperse immediately. The
save DC is Constitution-based. To determine what hallucination is suffered each
round, roll 1d6 and consult the following table.
d6 Hallucination
1 You're sinking in quicksand! Fall prone and spend 1 round
flailing your arms and legs as if trying to swim.
2 Attacked by a swarm of spiders! Spend a full round action
to attack the floor near you with your weapon.
3 An item you hold has turned into a viper! Drop it and flee
from the item at top speed for 1 round.
4 You're suffocating! Stand in place, hold your breath, and
clutch at your throat for 1 round.
5 You've shrunk to 1/10th your normal size! Take no actions
for 1 round and monsters won't see you.
6 You're melting! Grasp hold of yourself in an attempt to
hold yourself together, and take no actions for 1 round.
Spores (Ex) Any creature struck by a basidirond's slam
attack is coated with spores. The creature struck must make a DC 16 Fortitude
save or these spores take root in his flesh, and particularly in his lungs. The
save DC is Constititon-based.Basidirond Spores: Disease—inhaled; save Fort DC
16; frequency 1/round for 6 rounds; effect 1d2 Con damage; cure 1 save.
Cold Lethargy (Ex) Although a basidirond is immune to cold
damage, any cold effect it is exposed to slows it for 1d4 rounds. During this
time, the basidirond cannot use its hallucination cloud or spores.
Any comments? Criticisms?
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