DIVINE GUARDIAN FEEDER IN THE DEPTHS CR 9
XP 4,800
LE Huge magical beast
Aura blood feast
(30 ft.)
DEFENSE
AC 20, touch
10, flat-footed 18 (+2 Dex, +10 natural, –2 size)
hp 105
(10d10+50); blood feast, fast healing 5
Fort +12, Ref +9, Will +7
Defensive Abilities ability healing; Immune disease, mind-affecting effects, poison; Resist cold 20; SR 19
OFFENSE
Speed swim 80 ft.
Melee bite
+15/+10 (2d6+10/19–20 plus deadly bleeding)
Space 15 ft.; Reach 10 ft.
Special Attacks swift bite
Spell-Like Abilities (CL 10th; concentration +12)
At will—blood biography (on any creature bitten in the past
day, DC 15), dimension door
3/day—alarm, knock
1/day—arcane lock, augury,
clairaudience/clairvoyance, commune, dismissal, hold portal, summon monster V (summons 1d4+1 hammerhead sharks or
1d3 great white sharks)
STATISTICS
Str 24, Dex 15, Con 20, Int 13, Wis 19, Cha 18
Base Atk +10; CMB +19; CMD 31 (can't be tripped)
Skills Intimidate +23, Knowledge (religion) +11, Perception +25, Sense Motive +5, Swim +15; Racial Modifiers +10 Perception,
+5 Sense Motive
Languages Aklo,
Aquan, Infernal
SQ blessed life, divine swiftness,
sacred site
ECOLOGY
Environment any oceans
Organization solitary
Treasure none
SPECIAL
ABILITIES
Blood Feast (Su) When a
creature within 30 feet of a feeder in the depths takes bleed damage (including
ongoing damage), the feeder heals an equal amount of damage.
Deadly Bleeding (Su) A divine guardian feeder in the depth's bite
causes bleeding wounds that resist healing. The first bite that damages a
creature deals 1d4 points of bleed damage, and each subsequent bite increases
the amount of bleed by 1d4. Stopping the bleeding requires a successful DC 24 Heal check or the application of any
magical healing. However, anyone attempting to cast a healing spell on a
creature suffering from deadly bleeding must succeed at a DC 24 caster level
check or the spell does not affect the bleeding creature. The save DC is
Constitution-based.
Keen Scent (Ex) A feeder in the depths can notice creatures by
scent in a 180-foot radius underwater, and can detect blood in the water at a
distance of up to 1 mile.
Swift Bite (Ex) When making
a full attack, a feeder in the depths can make a second bite attack at a –5 penalty.
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