Sunday, 17 July 2016

Pathfinder: Divine guardian II

Another divine guardian - this one is a feeder in the depths, a shark-like monster from the Pathfinder Monster Codex:

DIVINE GUARDIAN FEEDER IN THE DEPTHS CR 9
XP 4,800
LE Huge magical beast
Init +2; Senses blindsense 30 ft., darkvision 60 ft., keen scent, low-light vision; Perception +25
Aura blood feast (30 ft.)
DEFENSE
AC 20, touch 10, flat-footed 18 (+2 Dex, +10 natural, –2 size)
hp 105 (10d10+50); blood feast, fast healing 5
Fort +12, Ref +9, Will +7
Defensive Abilities ability healing; Immune disease, mind-affecting effects, poison; Resist cold 20; SR 19
OFFENSE
Speed swim 80 ft.
Melee bite +15/+10 (2d6+10/19–20 plus deadly bleeding)
Space 15 ft.; Reach 10 ft.
Special Attacks swift bite
Spell-Like Abilities (CL 10th; concentration +12)
At will—blood biography (on any creature bitten in the past day, DC 15), dimension door
3/day—alarm, knock
1/day—arcane lock, augury, clairaudience/clairvoyance, commune, dismissal, hold portal, summon monster V (summons 1d4+1 hammerhead sharks or 1d3 great white sharks)
STATISTICS
Str 24, Dex 15, Con 20, Int 13, Wis 19, Cha 18
Base Atk +10; CMB +19; CMD 31 (can't be tripped)
Skills Intimidate +23, Knowledge (religion) +11, Perception +25, Sense Motive +5, Swim +15; Racial Modifiers +10 Perception, +5 Sense Motive
Languages Aklo, Aquan, Infernal
SQ blessed life, divine swiftness, sacred site
ECOLOGY
Environment any oceans
Organization solitary
Treasure none
SPECIAL ABILITIES
Blood Feast (Su) When a creature within 30 feet of a feeder in the depths takes bleed damage (including ongoing damage), the feeder heals an equal amount of damage.
Deadly Bleeding (Su) A divine guardian feeder in the depth's bite causes bleeding wounds that resist healing. The first bite that damages a creature deals 1d4 points of bleed damage, and each subsequent bite increases the amount of bleed by 1d4. Stopping the bleeding requires a successful DC 24 Heal check or the application of any magical healing. However, anyone attempting to cast a healing spell on a creature suffering from deadly bleeding must succeed at a DC 24 caster level check or the spell does not affect the bleeding creature. The save DC is Constitution-based.
Keen Scent (Ex) A feeder in the depths can notice creatures by scent in a 180-foot radius underwater, and can detect blood in the water at a distance of up to 1 mile.
Swift Bite (Ex) When making a full attack, a feeder in the depths can make a second bite attack at a –5 penalty.


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