HALF-DRAGON DIRE CROCODILE CR 11
XP 6,400
N Gargantuan dragon
DEFENSE
AC 23, touch
6, flat-footed 21 (+19 natural, –4 size)
hp 162 (12d8+108)
Fort +15, Ref +8, Will +8
Immune acid, sleep, paralysis
OFFENSE
Speed 20 ft., fly
40 ft. (average), swim 30 ft.; sprint
Space 20 ft.; Reach 15 ft.
Special Attacks breath
weapon (30-ft. cone of acid, 12d6 acid, Reflex DC 25 half), death roll
(3d6+19 plus trip), swallow whole (3d6+13, AC 16, 13 hp)
STATISTICS
Str 45, Dex 10, Con 27, Int 3, Wis 14, Cha 4
Base Atk +9; CMB +26 (+30 grapple); CMD 36 (40 vs. trip)
Feats Improved
Critical (bite), Improved
Initiative, Iron Will, Run, Skill Focus (Perception, Stealth)
SQ hold breath
ECOLOGY
Environment warm rivers
and marshes
Organization solitary,
pair, or colony (3–6)
Treasure none
HALF-DRAGON DIRE LION (SPOTTED LION) CR 7
XP 1,600
N Large dragon
DEFENSE
AC 17, touch
11, flat-footed 13 (+2 Dex, +8 natural, –1 size)
hp 76 (8d8+40)
Fort +9, Ref +8, Will +3
Immmune fire, sleep, paralysis
OFFENSE
Speed 40 ft., fly
80 ft. (average)
Space 10 ft.; Reach 5 ft.
Special Attacks breath
weapon (30-ft. cone of fire, 8d6 fire, Reflex DC 19 half), pounce, rake (2 claws +13, 1d6+7)
STATISTICS
Str 33, Dex 15, Con 19, Int 4, Wis 12, Cha 12
Base Atk +6; CMB +14 (+18 grapple); CMD 26 (30 vs. trip)
Skills Acrobatics +11, Perception +11, Stealth +7 (+11 in undergrowth); Racial Modifiers +4 Acrobatics,
+4 Stealth (+8 in undergrowth)
ECOLOGY
Environment warm plains
or hills
Organization solitary,
pair, or pride (3–8)
Treasure incidental
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