WARLORD CR 18
XP 153,600
Gnome fighter 19
N Small humanoid (gnome)
Init +7; Senses low-light vision; Perception +1
DEFENSE
AC 34, touch
18, flat-footed 29 (+11 armor, +2 deflection, +3 Dex, +2 dodge, +5 natural, +1
size)
hp 204
(19d10+95)
Fort +20, Ref +14, Will +11; +2 vs. illusions, +5 vs. fear
Defensive Abilities blink, bravery
+5, defensive training (+4 dodge bonus to AC vs. giants); DR 10/—
OFFENSE
Speed 40 ft.
Melee+2 longspear +30/+30/+25/+20/+15
(1d4+12/19–20/×3)
Ranged radium pistol +27/+27/+22/+17/+12 (1d4+7/x4)
Special Attacks +1 on
attack rolls against goblinoid and reptilian humanoids, weapon training (firearms
+4, thrown +3, close +2, hammers +1)
Gnome Spell-Like Abilities (CL 19th; concentration +20)
1/day—dancing lights, ghost sound (DC 11), prestidigitation, speak with
animals
STATISTICS
Str 18, Dex 16, Con 20, Int 13, Wis 8, Cha 12
Base Atk +19; CMB +23; CMD 39
Feats Blind-Fight,
Combat Expertise, Disruptive, Dodge, Endurance, Exotic Weapon
Proficiency (radium
pistol), Improved
Critical (longspear), Improved
Initiative, Iron Will, Nimble Moves, Persuasive, Power Attack, Quick Draw,
Spellbreaker, Step Up,
Weapon Focus (longspear), Weapon Specialization (longspear)
Skills Bluff +19, Diplomacy +18, Intimidate +30, Knowledge (nobility) +13, Perception +1, Profession (gambler) +5, Sense Motive +18
Languages Common,
Gnome, Sylvan
SQ battle
bravado +4, evasive dueling +3, sun-bronzed skin
Combat Gear potion of barkskin (CL 12th), potion of bear's endurance, potions of cure serious
wounds (2); Other Gear bracers of armor
+2, +2 longspear, radium
pistol (6 cartridges), belt of giant
strength +4, boots of speed, circlet of
persuasion, cloak of
resistance +4, hat of disguise, ring of blinking, ring of
protection +2,
ruby signet ring (worth 1,000 gp), 5,075 gp
So, I took a fighter from the NPC gallery sourcebook and rebuilt him as a new archetype. What do you think?
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