Tuesday, 10 October 2017

The Gifted - rX, Oct 10

…Now about the new episode of ‘Gifted’ from last night… no, no specific details are coming – we have been celebrating Thanksgiving just somewhat too hard last night, so most of specific details are blurry.

(It was not supposed to be this way, but it got out of hand. Sometimes this happens).

‘rX’ was still a good episode, but this is to be expected, as practically all of TV shows are better than AoS is at this point; ‘InHumans’ had to go an extra mile in the wrong direction to acquire a disadvantage against AoS (and ‘Gifted’, and ‘Legion’, and etc.) in this not-a-race, but now that the initial hurdle is over, they are catching it up fast; now their biggest disadvantage is their shortness of S1 – 8 episodes isn’t quite enough to make a good lasting impression, especially with the first two damaged by the IMAX experiment, (and that is essentially one-quarter of the entire S1 – not good), but we’ll see how it works.

‘Gifted’ do not have this problem, and they are already developing for the long haul in a good way – there simply is not anything to complain about, not really. It works, and all you had to do, last night, at least was to enjoy this week’s episode and wait for the next week’s. That is it. Anything else?

Probably not. NCB is now a regular character on AoS, while ‘For Honor’ seems to be intent on introducing various art/drawing styles, (such as cubism and minimalism and etc.) as part of its’ armor design. WTF, and where are they going? FH is a fighting game, kind of, as ‘Injustice’ is, so what is with the new quasi-intellectual twist on it? Seriously, do people care about fauvism anymore, and if they do, do they play games like FH while they are at it? If they do, good for them, if they do not, then FH has a problem – but hey, what does it have to go with ‘Gifted’ and MCU?


…Nothing, so far, so let us take a break for now and rejoin sometime in the future. Until then – good-bye, people!

Saturday, 7 October 2017

InHumans, Divided - Oct 7

The third episode of ‘InHumans’ have aired, and… it was good? Even the first two episodes weren’t exactly bad, (more like insipid), and now ‘InHumans’ seem to have gotten over that slump and are working to become a fairly decent TV show, complete with some very interesting action and plot developments. (Of course, Lockjaw also got hurt at the end of ‘Divide’. That sucks. Hopefully, he will get better soon.) So, what is the problem?

One thing that works against ‘InHumans’ is the shortness of the S1 – only 8 episodes or so, whereas AoS has 22 episodes per season, (so far, but still). As a result, it is natural that ‘InHumans’ have picked up speed, but this leads to another problem – where are they going? With AoS, (or any ‘Arrowverse’ shows) it is simple – the characters have to save the world from the latest Big Bad (Hydra, Hive, AIDA, etc.). Yes, this is very much like BtVS, and as their S4 finale has shown, they seem to be seeking direct allusions with BtVS (and AtS), which is kind of sad, because AoS has started as an ‘original’ TV series, and now devolved into a BtVS imitation, (sort of).

In other news, team AoS have hired NCB (Elena Rodriguez/Yo-Yo/Slingshot) as a full-time member. Yay for them! Considering that AoS is facing new opposition on top of the old one, (such as ‘Legion’), this move might be the one to make all the difference in the end. Go NCB!

Back to ‘InHumans’. If AoS plot formula and finale is straightforward and predictable, theirs’ is…also, and kind of less exciting than AoS’ is, too. So far, here the conflict is between Maximus and his allies and the rest of the royal family – will they or won’t they be able to oust Maximus from the throne? It is not a bad plot, but after GoT viewers are not too impressed; so far the series have premiered with fairly solid numbers of viewers and ratings, considering the PR disaster that was the IMAX premiere, yeah – but ‘InHumans’ have persevered.

Unfortunately, at this point – almost the halfway mark – the viewers have remained largely untouched by the InHumans’ political plight; most of them seem to be following the TV show because they are fans of the InHumans’ comic incarnations, and that isn’t the best foundation to build a fan base upon, but…what would you do? ‘InHumans’ have already been bumped by several years, so now they got to show their best – and hope that it will be good enough.


So, see you in the future, everyone! Cheers!

Wednesday, 4 October 2017

Pathfinder: OB VII - Oct 4

As our journey through the Occult Bestiary goes to the conclusion, here's still another creature from it - a psychic vampire, made from a clown from the Villains Codex. How it looks?

CLOWN CR 9

Human psychic vampire slayer 8
CE Medium undead (augmented humanoid)
Init +7; Senses darkvision 60 ft., thoughtsense; Perception +18

DEFENSE
AC 21, touch 13, flat-footed 14
hp 126 (8d10+88)
Fort +10, Ref +12, Will +6 (+4 vs. mind reading)
Defensive Abilities channel resistance +4; DR 10/cold iron and magic; Immune undead traits; Resist cold 10, fire 10
Weaknesses psychic vampire weaknesses

OFFENSE
Speed 30 ft.
Melee +1 handaxe +13/+8 (1d6+6/x3) or
           Slam (1d4+6 plus drain psychic energy)
Ranged handaxe +12/+7 (1d6+5/x3)
Special Attacks drain psychic energy (DC 25), possession, sneak attack +2d6, studied target (2nd, swift action)
Psychic Magic (CL 8th; Concentration +12)
8 PE—burst of adrenaline (1 PE), haste (3 PE), mental block (2 PE, DC 22), spider climb (2 PE)

STATISTICS
Str 18, Dex 18, Con 0, Int 14, Wis 12, Cha 20
Base Atk +8; CMB +11; CMD 24
Feats Alertness (B), Combat Expertise (B), Deceitful, Dodge (B), Great Fortitude, Improved Initiative (B), Iron Will (B), Lightning Reflexes, Toughness, Weapon Focus (handaxe)
Skills Acrobatics 16, Bluff +31, Climb +12, Disguise +23, Intimidate +19, Perception +18, Perform (comedy) +16, Stealth +24 Racial Modifiers +8 Bluff, +8 Perception, +8 Stealth
Languages Common
SQ possess object, slayer talents (bleeding attack +2, combat trick, foil scrutiny, surprise attacks), stalker, track +4

Combat Gear potion of invisibility; Other Gear +1 glamered studded leather, +1 handaxe, handaxes (2), cloak of resistance +1, disguise kit, entertainer’s outfit, 254 gp.

Tuesday, 3 October 2017

The Gifted: eXposed - Oct 3

…And it came to pass that ‘The Gifted’ TV series premiered earlier this month. Where to begin?

This is the opposite of Marvel’s ‘InHumans’. ‘The Gifted’ are designed to deal, to discuss, to confront and etc. some very specific issues that bother the modern society in RL of our times – namely, the relation between the individual and the state, (i.e., a government of a country, say – USA, as opposed to Canada or Mexico)… Fair enough, and it is still better than what ‘InHumans’ are doing – yes, most of them are in the United States, (the state of Hawaii, to be precise), down on Earth, but they are still detached from Earth – there’s nothing happening down there, most of them, except for Medusa and Black Bolt, but that is a mess in its own right, as I talked about it; the problem is not just in the fact that BB’s take down by Hawaiian police is poorly choreographed, but because it is done by the police (rather than some specialized task force), and then the king of the InHumans is taken to a police district, where he has his mugshot and etc.

Let us think about it for a moment. By now, the InHumans are firmly a part of MCU due to AoS, which has introduced them by the second half of S2, which was several years ago, both in MCU and RL. By now, there are some InHumans on Earth, (whose connection to BB’s and Medusa’s subjects was not discussed yet), and BB has sent Triton to rescue one of them, but Maximus’ minions have intercepted them, and the girl is apparently dead, while Triton has escaped into the ocean…

Rewind and re-examine. As the first two episodes of ‘InHumans’ showed us, the titular characters have several ways of coming and going to Earth – Lockjaw can take them there, (and he’s adorable), or they can use some sort of a sentient stone wall, (another transformed InHuman?) that can also deliver them to our planet. This is a very large suspension of disbelief, and as a new TV show, ‘InHumans’ cannot afford to miscalculate, here.

Yes, ‘InHumans’ is a sci-fi action/adventure TV show about a race of sentient beings that live in a hidden city on the moon…except for those that live down on Earth in Li Shi…or just got transformed after Li Shi fell and their Terragenesis crystals contaminated the fish of Earth…wait. We became sidetracked.

Both ‘InHumans’ and ‘The Gifted’ are sci-fi, action, and adventure shows, but ‘The Gifted’ is trying to related to RL issues and does its’ best to show an analogue to RL USA, (kind of as how ‘Will & Grace’ does, and that is certainly not a sci-fi show). Again, one might argue just how accurate that depiction is from RL terms, but this is still better that what the ‘InHumans’ have done in the series’ premiere – they are seemingly detached from RL or just connected by some tenuous threads… ‘The Gifted’ underwent a much greater effort – and fights that were choreographed much better – when dealing with this sort of thing. Anything else?

The actors of ‘The Gifted’ are just as good as those of ‘InHumans’ and were more inspired by their show; no offence to the cast of ‘InHumans’ – they were the ones who rescued the show, if anyone did – but even they had their limits; the talks between Maximus and Crystal in particular felt flat and uninspired – those two characters may or may not get together, but the actors certainly don’t have any chemistry between them, period.

Conversely, the characters of ‘The Gifted’ have plenty of chemistry between each other, sexual or not, which is good, because it also shows how the actors (of ‘The Gifted’) respect their characters. Otherwise, as AoS has shown, the entire show suffers – and yes, AoS has four full seasons now, and it is going for a fifth (currently), but still. Between ‘The Gifted’, InHumans’, and the upcoming TV versions of ‘The Runaways’ and ‘Cloak & Dagger’, there is no indication that this state of affairs will last…


That is it for now; see you all later!

Monday, 2 October 2017

Pathfinder: OB VI - Oct 2

Getting back to 'Occult Bestiary', here's someone else - a reborn samsaran character, (made from one of the characters from 'NPC Gallery'). How it goes?

MERCENARY HEALER CR 1/2
XP 200
Reborn Samsaran cleric 1
LE Medium humanoid (samsaran)
Init +1; Senses low-light vision; Perception +2
DEFENSE
AC 17, touch 11, flat-footed 16 (+6 armor, +1 Dex)
hp 7 (1d8-1)
Fort +3, Ref +1, Will +4
Weaknesses aura transparancy
OFFENSE
Speed 30 ft.
Melee morningstar –1 (1d8–1)
Ranged light crossbow +2 (1d8/19–20)
Special Attacks channel negative energy 6/day (DC 13, 1d6)
Psychic Magic (CL 1st; concentration +2)
5 PE—burst of insight (1 PE), detect psychic significance (0 PE), object reading (2 PE), psychic reading (1 PE)
Domain Spell-Like Abilities (CL 1st; concentration +3)
5/day—inspiring word (1 round)
Cleric Spells Prepared (CL 1st; concentration +3)
1st—cure light woundslongstride rDprotection from good
0 (at will)—detect magicmendingread magic
D Domain spell; Domains Nobility, Travel
STATISTICS
Str 8, Dex 12, Con 11, Int 12, Wis 16, Cha 17
Base Atk +0; CMB –1; CMD 10
Feats Psychic Sensitivity (B), Weapon Focus (light crossbow)
Skills Appraise +6, Diplomacy +7, Knowledge (religion) +6, Spellcraft +4
Languages Common, Samsaran
SQ aura, +10 base speed from Travel domain, agile feet (5/day), psychic learning

Combat Gearpotion of cure light wounds, tanglefoot bags (2); Other Gear chainmail, light crossbow with 20 bolts, morningstar, silver unholy symbol, 22 gp

Sunday, 1 October 2017

Pathfinder: Planes of Power - Oct 1

For a change, here's a creature from the 'Planes of Power' book instead - a griffon, infused with the element of water. How it looks?

element-infused GRIFFON CR 5
XP 1,200
N Large outsider (amphibious, aquatic, native, water)
Init +2; Senses darkvision 60 ft., low-light vision, scentPerception +14
DEFENSE
AC 17, touch 11, flat-footed 15 (+2 Dex, +6 natural, –1 size)
hp 42 (5d10+15)
Fort +7, Ref +6, Will +4
Defensive Abilities indistinct form, stability
OFFENSE
Speed 30 ft., fly 80 ft. (average), swim 80 ft.
Melee bite +8 (1d6+7), 2 talons +7 (1d6+7)
Space 10 ft.; Reach 5 ft.
Special Attacks pouncerake (2 claws +7, 1d4+7), toppling strike
STATISTICS
Str 20, Dex 19, Con 16, Int 7, Wis 11, Cha 10
Base Atk +5; CMB +9; CMD 21 (25 vs. trip)
Skills Acrobatics +14, Fly +10, Perception +14; Racial Modifiers +4 Acrobatics, +4 Perception
Languages Aquan (cannot speak), Common (cannot speak)
ECOLOGY
Environment temperate hills
Organization solitary, pair, or pride (6–10)
Treasure incidental


Saturday, 30 September 2017

InHumans Ep I & II - Sep 29

The first two ‘InHumans’ episodes got aired on TV at last. Hurray? Well, no.

As people have learned by now, the IMAX theatres have already aired the two episodes back in Sep 22, about a week ago, and the result was very, very negative. That is bad. I was part of the fraction that did not go to IMAX, but rather waited for the TV release, because reasons, and after seeing ‘Behold…’ & ‘Destroy…’ last night, I feel that I’m also a part of the fraction that doesn’t consider ‘InHumans’ to be that bad; rather the show ranges from insipid to immature and beyond.

Let us elaborate. The main problem, from my P.O.V., is in the script. The actors – all of the main cast – did their best to live-up the script, to make it work, as, for example the infamous hair-cutting scene. …Yes, let us put aside the facts that Attilan’s Royal Guards are clearly made from the same mold that the rank-and-file troopers from the original Star Wars’ trilogy were made from, that the fight itself was done in awful (and unnecessary?) slo-mo, let us try to talk about how Maximus shaved Medusa’s hair, probably in revenge after she half-strangled him with it earlier in the show instead. Here is the thing. I do not feel sorry for Medusa. Not just because the dialogue was awful – “If you cut it, I will never forgive you”; not because Maximus used the sort of electric razor/hair clippers that people use on, well, me, when I go to get my hair cut, but because of AoS.

Yes, that S.H.I.E.L.D. and its characters. In this particular instance, after seeing all the crud that agent 33/Kara Palamas (and other characters) experienced at hands of Hydra, Medusa’s plight seemed more comic, and in a childish way too, than poignant or tragic, or anything like that.

…And the same goes regarding Black Bolt’s communication modes too. I am not sure why they made him silent in the show – this is not quite the case in the comics, but…

But in the comics, as an example, Maria Hill had killed Black Bolt, because it was a part of the struggle against Captain America turned evil, (yes, it is the same Marvel story arc that I have discussed at an earlier time), so this sort of argument is pointless. My argument is that between the translator, (is it Medusa or not? It is hard to distinguish) and the facial expressions, Black Bolt was made unnecessarily comic…just because?

Again, the actors themselves did a great job, given the bad hand they have been given. Black Bolt in the muggle…sorry, Earthlings’ police department? Anson Mount really carried the bad script here, unlike his character’s takedown by the police.

Let us elaborate. Black Bolt fleeing on foot from several police cars? A scene worthy of the Simpsons™… in a bad way. His fight with the police? Badly written and badly executed. Among other things, Black Bolt – the king of the InHumans and a Marvel™ superhero – proved to be an equal to the police officers of the U.S. state of Hawaii, who are still average physical human specimens, here, (as opposed to RL, I suppose). Plus…

Plus, the fact is after seeing the RL police takedowns and etc., both in the current regime and during the latter Obama years, (Obama was a Democrat, and not a bad man, but he was no saint), this one was simply fake. Very fake and unconvincing – but so was the fight between Medusa and Auran, aka Maximus’ number one fan and sidekick.

This brings us back to AoS, I believe. In comics, Auran is often depicted with large, bat-like ears that are clearly visible and not hidden by hair. Here, Auran (Sonya Balmores) is an ordinary-looking person, with more than a passable resemblance to S.H.I.E.L.D.’s agent May (Wen), both physically and in attitude. Maybe she will change sides and become a white hate in the future episodes, but-
But before she fought Medusa in yet another awfully choreographed fight, she killed a bus driver because he touched her. Medusa did not do anything, but waited for Auran to exit the bus before they fought each other. Couldn’t Medusa confront the other woman without the poor bus driver being killed? Aren’t Auran and Maximus supposed to be the villains of the piece?

On the other hand, after stabbing Auran, Medusa covered her with some tarmac and walked away. In some of the last shots of the double-episode, Auran was shown healing herself from the stab wounds Wolverine-style and calling Maximus for backup. The problem? The InHumans royal family (in the show) was a small one, their immediate friends and household – not much bigger, so shouldn’t have Medusa known about Auran’s healing powers? Or did she know, but just forgot? Or just didn’t care? Hm?

…Obviously, this is no fault of the actors – in fact, they carried the show. It is the script that is bad, but…

Unlike AoS, where the main problems was inconsistency, plot holes, shuffling of actors and roles, and the general disrespect of the characters, the ‘InHumans’ issue is just that it’s bad. It is not terrible as IMAX reviews made it sound, and the actors certainly helped to overlook various gaps of narrative and the general lack of inspiration, but they are still there. Can they be fixed? Considering that it took AoS to fix the whatever-it-was-that-went-wrong-behind-the-scenes-in-RL by the second half of S2, and ‘InHumans’ are just starting, period, I would bet on the long haul. (Or the long shot?)


So. The ‘InHumans’ are off to a peculiar start. Guess we’ll have to wait and see until the next month as to where they go from here.